Nightmarish Fantasy

The blue lady…she got me twice ;_; 

Attention

I am going to attempt to play Ib on my laptop, I really want to see what it’s like…

straighttohelvetica:

I love how comforting Wheatley is when he has to inform you that you did, in fact, just jump.

So I played on LCdDem today. 

I’m having fun so far, I’ve managed to find 8 effects and a few orbs; although I don’t know how many more I’ve got left to find. 

The worlds are very interesting, most of Chie’s worlds appear to be reasonably cheery and there’s nothing outwardly scary about them…although I found a few places un-nerving ( the abandoned building and the city backstreets) but I think it’s a case of ‘mileage may vary’ 

I’m sure there might be other places that are scarier though…I just haven’t found them yet ^^;

My personal favourite is the sky area, the garden area ( with the flowers) and the sea area.

roomnumber203:

I remember now why I was originally so fascinated with Yume Nikki and all of the fan games. They seemed so innocent and sweet, kids exploring their dreams and other assorted worlds, seeing what’s out there.
The nightmares show up. Kaibutsu, Toringen, you name it. They’re unsettling, being the only things that can all of a sudden “harm you”, forcing you to wake up and leave the dream world. 
As you avoid them, you find more places, more characters, and attempt to get a better perspective on what the heck is going on with the main character. And that’s where it gets creepy. Did something happen to them? What does this event mean? Why is there blood everywhere? 
Forcing the player to speculate and wonder by only giving them some of the information can backfire on a developer of a story, but can also create a very interesting game, as the fandom has shown. It’s all speculation, ha ha. I need to play Yume Nikki again with that in mind.

roomnumber203:

I remember now why I was originally so fascinated with Yume Nikki and all of the fan games. They seemed so innocent and sweet, kids exploring their dreams and other assorted worlds, seeing what’s out there.

The nightmares show up. Kaibutsu, Toringen, you name it. They’re unsettling, being the only things that can all of a sudden “harm you”, forcing you to wake up and leave the dream world. 

As you avoid them, you find more places, more characters, and attempt to get a better perspective on what the heck is going on with the main character. And that’s where it gets creepy. Did something happen to them? What does this event mean? Why is there blood everywhere? 

Forcing the player to speculate and wonder by only giving them some of the information can backfire on a developer of a story, but can also create a very interesting game, as the fandom has shown. It’s all speculation, ha ha. I need to play Yume Nikki again with that in mind.

spintowin:

scienceandrollerskates:

Today, I made some calming manatees, but most of them are the wrong size to go on the site.

Oh well. Would you like them?

Oh my god this is BEAUTIFUL

Inspired by 
Bad∞End∞Night
Which you can see here

My sister told me that it reminded her of Gregory Horror Show when she saw it, and I can definitely see what she meant.

Inspired by 

Bad∞End∞Night

Which you can see here


My sister told me that it reminded her of Gregory Horror Show when she saw it, and I can definitely see what she meant.

Little Quartina - Drawn for the first time in a long time!

Little Quartina - Drawn for the first time in a long time!